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Procedural Dungeons

Research project looking into the various techniques around creating procedurally generation dungeons. Focused on 3 primary techniques: Procedural Dungeon Generation, Binary Space Partitioning and Delaunay's Triangulation.

Mobirise

Battle of the Elements

Battle of the Elements is a student project. The game is a fast-paced MOBA style, top down, arena based game. Two teams of three to five players compete for victory. The two teams are pitted against each other in a small arena, with rounds that last 3 - 5 minutes. There will be multiple classes to choose from, as well as an elemental augment to your character that will enhance its abilities.

Mobirise

Space Shooter

Space Shooter is a low level networking research project. Using OpenGL for rendering, the 2D game explores the ins and outs of creating a TCP/IP and all its pit falls. Featuring two players whos goal is to gain as many points as possible in a timed arena match.

Mobirise

AR Fighter

AR Fighter was a research project diving into Vuforia when it was originally released. It features a turned based combat system against an AI opponent. It was also a study in creating and building an app for Android phones.

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